// Copyright 2022 The Centipede Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef THIRD_PARTY_CENTIPEDE_MINIMIZE_CRASH_H_ #define THIRD_PARTY_CENTIPEDE_MINIMIZE_CRASH_H_ #include "./centipede/centipede_callbacks.h" #include "./centipede/environment.h" #include "./common/defs.h" namespace fuzztest::internal { // Tries to minimize `crashy_input`. // Uses `callbacks_factory` to create `env.num_threads` workers. // Returns EXIT_SUCCESS if at least one smaller crasher was found, // EXIT_FAILURE otherwise. // Also returns EXIT_FAILURE if the original input didn't crash. // Stores the newly found crashy inputs in // `WorkDir{env}.CrashReproducerDirPath()`. int MinimizeCrash(ByteSpan crashy_input, const Environment &env, CentipedeCallbacksFactory &callbacks_factory); } // namespace fuzztest::internal #endif // THIRD_PARTY_CENTIPEDE_MINIMIZE_CRASH_H_